Godot Assets
@reset/godot-assetsv2026.10.23.1
01README
Record Godot Asset Library assets' versions and ratings over time.
02Behaviors
@reset/godot-assetsv2026.10.23.1godot_assets.ts
Global Arguments
| Argument | Type | Description |
|---|---|---|
| assetIds | array | Asset Library ids to record, 1 to 25, e.g. [1] for godotengine.org/asset-library/asset/1 |
fn sample()
Read each configured asset from the Godot Asset Library's API and record them as a new version, flagging version moves
fn summarise(since?: string)
Summarise the recorded samples: per asset the versions seen and when, version moves, and the first and latest rating
| Argument | Type | Description |
|---|---|---|
| since? | string | Only summarise samples recorded at or after this ISO-8601 time; all samples when omitted |
Resources
assets(infinite)— The configured assets' versions, ratings and modify dates at one moment, flagging new assets and version moves
summary(infinite)— Per asset the versions seen and when, how often the version moved, and the first and latest rating
03Stats
B
87 / 100
Downloads
4
Archive size
13.7 KB
- Has README or module doc2/2earned
- README has a code example1/1earned
- README is substantive1/1earned
- Most symbols documented1/1earned
- No slow types (deprecated)1/1earned
- Dependencies pass trust audit2/2earned
- Docs keep secrets in a vault1/1earned
- Has description1/1earned
- Platform support declared (or universal)2/2earned
- License2/2earned
- Verified public repository0/2missing
behavior-spelling1 accepted
- (extension) — Written against swamp 20261020.024627.0, the release that added the behavior spelling. Consumers on an older swamp are not supported.
05Platforms
06Labels